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Funomena (San Francisco, USA)
October 17, 2017 (VR)
November 22, 2017 (PC)
Spring 2019 (PS4 & PSVR)
Windows Mixed Reality
PlayStation Network (Coming Soon)
LUNA IS AN INTERACTIVE PC AND VR FAIRYTALE.
A Bird's peaceful summer slumber is disturbed by the majestic call of a mysterious Owl. Enticed to swallow the last piece of the waning Moon, Bird is blown far from its Golden Gate home.
Unscramble celestial puzzles and create miniature musical worlds. Re-awaken shadowy forests and bring life back to sparkling lakes. Discover hidden creatures, help the Bird reunite the fragmented Moon... and find its way home.
Brought to you by Funomena’s uniquely diverse team of veteran developers (Journey, Flower, Boom Blox, The Sims 2) Luna is an interactive fable about learning by the light of unexpected mistakes.
Solve celestial puzzles to unlock each level's tree, plant and animal spirits.
Place, customize and interact with them in miniature, musical terrariums.
Bring each world to life, revealing Austin Wintory’s haunting, enchanting score.
Available now for Oculus Rift, HTC Vive, and Windows Mixed Reality, and PC (non-VR). Coming soon to PS4 and PSVR.
Luna started off as a PC title in partnership with Intel - as an experimental approach to their RealSense Camera technology. As the project evolved, and hand-tracked VR controllers began to emerge, the team decided to partner with Oculus to bring the game to the Touch. Due to the unique painted, tactile style of Glenn Hernandez's art direction, the PC version of Luna was already incredibly beautiful. What the team found was that going into VR served to augment the tactile aspects of the experience - transforming it into something that felt like its own little world. For several folks on the team, this game will be their first major commercial game release, and the process of supporting a VR version of the game was a huge leap both financially and experience-wise. We are just thrilled that the results have been so unexpectedly lovely. :D
Oct 2017 - Luna Launch Trailer (Youtube)
Jun 2017 - E3 B-Roll (Google Drive download)
Aug 2017 - Bird Teaser Trailer (YouTube)
Sep 2017 - Owl Teaser Trailer (YouTube)
Awards & Recognition
Taipei Game Show 2018 Indie Game Awards - Best VR Game
VRCORE 2017 - VRCORE Award
Windows Developer Awards - Game Creator of the Year
Brazil's Indie Game Festival - Best VR Game
Achievement Oriented Podcast - "When Will Video Games Finally Tackle Intimacy?"
Otakus and Geeks - Interview with Robin Hunicke
Venturebeat - "Lightning Talk by Robin Hunicke"
iDigitalTimes - "'Luna' VR Is So Good Kids Are Hugging Virtual Turtles"
Gamespot - "Our 10 Favorite Indie Games at PAX West"
Gamesindustry.biz - ""Is there a space in games for the deliberately developmental game company?"